Sunday Swatch

Hey pals. It’s been a really long time since I’ve done one of these. Because of that I want to show you a mix of more recent pieces, and some stuff that I really loved that came out over my break. Let’s go.

Let’s start with a game that came out over my hiatus: Mass Effect Andromeda. I have never played a Mass Effect game before, so I saw this newest title as a chance to jump into a series that is much loved by many of my friends. However I was left disappointed. And not just because of the terrible animations – I’ve played Dragon Age before, and that is by no means perfect. Mostly what got me was how joyless and boring the game was. I’m not sure exactly why, but I just didn’t find my time with the game enjoyable. Polygon’s Rowan Kaiser argues effectively that it is Bioware’s insistence on making open world games that really hinders them. I can agree with them – I was very frustrated moving around large maps full of nothing to get from one objective marker to the next – and it became even worse when I had to spend time, meaninglessly navigating across space to move the narrative onwards.

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Sunday Swatch

Come in and seek some mental shelter from the word with my picks from this week’s writing on games.

This piece outlines the importance of preserving the history of video games and the lengths these historians must go to to do so. It’s something we may not always consider but new emerging technology does makes old game systems obsolete, and threatens their survival as historical artefacts. After all, who would keep old CDs of games on purpose when conducting a spring clean?

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Sunday Swatch

I skipped out on last week’s Swatch because I didn’t read much that caught my eye. So, sod’s law, I read and watched hunners of things that were fantastic this week. So forgive me if this week is a bit long, and consider it an apology for last week’s.

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Monday Swatch

Being off work for these last few weeks has meant that I’ve lost all meaning of time. I thought today was Sunday and have only just released my mistake. So not only is Sunday Swatch late, but I have to be back at work one day earlier than I though. Feelsbadman.

In this Monday Swatch I’ve collected so of the best end of year wrap ups. While that might be kind of lazy, let’s be real – that’s pretty much what all publications have been putting out over December so whatever.

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Sunday Swatch

Hey pals – sorry I’ve been absent the last couple of weeks. I started a new job (yay) and that’s been eating all my time and energy. Please accept this Sunday Swatch and I’ll get back to actually posting soon.

The Last of Us 2 was announced and it looks great. On top of the beautiful looking trailer, we’ve heard that the sequel will be Ellie focused this time. The Last of Us did fall into the standard man protects innocent girl trope, but as this article argues, it also interrogated the trope too. Hopefully this new game will continue with this, which seems likely if the game is following Ellie and her revenge journey. [Warning, spoilers for the linked article]

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Sunday Swatch

Winter is here. Or at least it is where I am. Cozy up somewhere warm and enjoy this week’s round up.

First up is this piece on why you should cheat in games. It’s a pretty interesting read and does highlight how cheats, mods and console commands can be used to create an easier play level. This makes sense to me, and I’m all for mods and adapting a game to your needs/wants. My first thought is that while this all makes sense, cheating is not cool in a PvP game. Not only because it makes you a dick with an unfair advantage, but since some developers can weald the ban hammer against those who have had contact with cheaters, it’s pretty shitty too. However, I remember when console cheats were the norm, and developers would release them to game’s magazines, where they were then passed around from gamer to gamer. (Shout out to Donald who lived across the road and told us that inputting BARRY into the Lion King on the SNES allowed you to select any level.) So, personally I think there’s maybe more nuance to the subject than this article goes into, but it’s worth a read nonetheless.

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Sunday Swatch

It might feel like the world is falling to pieces all around you, but at least there are video games to console you.

Waypoint (Vice’s new gaming website) had its official launch recently and already they’re producing some great work. To start off with, read this by Editor Austen Walker on the website’s aims, and why it matters in today’s world.

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